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I'm still trying to translate it all my knowledge of Japanese is probably okay, but kinda limited to toddler-level proficiency.
Barcode scannerz game manual#
Immediately, I scanned the manual and cards at 600dpi. My fingers couldn't resist clicking, so now I own the game, the manual, 5 cards, and the card reader. To my surprise, I stumbled upon a newly-listed BIN for a Complete-In-Box copy that was available at what I believed a fair and decent price (free shipping too). While browsing eBay to fill out my NDS collection, I checked out listings for the Barcode Boy or BTB. We have no information about BTB because no one was curious or motivated enough to sit down and document anything, but that changed recently.
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So I've had BTB on my list for a while as something I would personally try to preserve. I refused to accept that something like this could happen. For all intents and purposes, BTB had been forgotten, abandoned by time to fade into oblivion. The internet offered no details about how the game actually plays, how the cards were used and read, what was the storyline, or anything of that nature. Besides the release date and a cheat code, the only other things Google tells me is where to find the ROM on dozens of shady websites. I found a small handful of screenshots, but only from the first few segments of the game, so nothing really interesting. I call it a "black hole": nothing pops up on Wikipedia, there's only one brief video up on YouTube (that was only just posted this year), and there are no FAQs on sites like GameFAQs. Digressing, Barcode Taisen Bardigun (further shortened to BTB for the rest of this article), is a strange case when talking about video game history, mainly due to the fact that virtually no useful information about it exists. For the record, there was another earlier barcode reader on the Game Boy (called the Barcode Boy, cute if not unoriginal) that did work with multiple games.
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Unlike the e-Reader, Barcode Taisen Bardigun's reader only ever worked with. This game used a barcode reader, much like the GBA's e-Reader, but years before Nintendo officially pushed the concept of card-scanning gameplay. Unfortunately, so much of the older Game Boy stuff is frightfully unemulated, undocumented, and ignored with regards to some of the more exotic titles.Ĭase-in-point: Barcode Taisen Bardigun. What is important, however, is that video games are a special medium that needs to be preserved. Whether they're art or entertainment or some strange mix doesn't matter to me.
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I'm the kind of person who views video games as cultural works. From solar sensors in the Boktai games, to mobile online connectivity through cellular networks, and even sonar-based fishing. There are a lot of obscure add-ons and accessories that make many Game Boy and Game Boy Advance games rather unique to emulate. I posted my own list of things I would like to see emulated, mostly stuff related to Nintendo's handhelds. A while ago on Reddit, we discussed some of our so-called "White Whales" of emulation, things that have not yet been emulated but many of us are eager to see happen one of these days.
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